Please use this identifier to cite or link to this item: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/20336
Title: Evaluating Karate-do movements using Kinect V2 camera and tools.
Other Titles: Avaliação dos movimentos do Karate-do usando a câmera e as ferramentas do Kinect V2.
???metadata.dc.creator???: FREITAS, Matheus Barbosa de.
???metadata.dc.contributor.advisor1???: GOMES, Herman Martins.
???metadata.dc.contributor.referee1???: MONTEIRO, João Arthur Brunet.
???metadata.dc.contributor.referee2???: MASSONI, Tiago Lima.
Keywords: Karate-do;3D motion analysis;Machine learning;Kinect V2 camera;Algorithmic-based recognition;Movimentos de Karate;Ensino de karate por imagens;Karatê-dô;Análise de movimento 3D;Aprendizado de máquina;Câmera Kinect V2;Reconhecimento baseado em algoritmo;Karate moves;Karate teaching by images;Análisis de movimiento 3D;Aprendizaje automático;Cámara Kinect V2;Reconocimiento basado en algoritmos;Movimientos de karate;Enseñanza de karate por imágenes;Karaté-do;Analyse de mouvement 3D;Apprentissage automatique;Caméra Kinect V2;Reconnaissance basée sur des algorithmes;Mouvements de karaté;Enseignement du karaté par images
Issue Date: 2020
Publisher: Universidade Federal de Campina Grande
Citation: FREITAS, M. B. de. Evaluating Karate-do movements using Kinect V2 camera and tools. 2020. 13 f. (Trabalho de Conclusão de Curso - Artigo) – Curso de Bacharelado em Ciência da Computação, Centro de Engenharia Elétrica e Informática, Universidade Federal de Campina Grande, Paraíba, Brasil, 2020. Disponível em: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/20336
Abstract: Karate-do is a martial art of Japanese origin that has a wide variety of techniques. In Karate-do, practitioners must constantly train to perfect their movements. This can be accomplished during a karate class with the help of a teacher or through self-taught practice, done through consultation and repetition of the movements shown in books or instructional videos. However, there is some difficulty for the practitioner to define the efficiency of his/her movements in self-taught practice. In this work, we investigate the effectiveness of using a 3D capture device and machine learning algorithms aiming to detect and automatically evaluate and propose corrections to the movements of karate learners.
Keywords: Karate-do
3D motion analysis
Machine learning
Kinect V2 camera
Algorithmic-based recognition
Movimentos de Karate
Ensino de karate por imagens
Karatê-dô
Análise de movimento 3D
Aprendizado de máquina
Câmera Kinect V2
Reconhecimento baseado em algoritmo
Karate moves
Karate teaching by images
Análisis de movimiento 3D
Aprendizaje automático
Cámara Kinect V2
Reconocimiento basado en algoritmos
Movimientos de karate
Enseñanza de karate por imágenes
Karaté-do
Analyse de mouvement 3D
Apprentissage automatique
Caméra Kinect V2
Reconnaissance basée sur des algorithmes
Mouvements de karaté
Enseignement du karaté par images
???metadata.dc.subject.cnpq???: Ciência da Computação
URI: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/20336
Appears in Collections:Trabalho de Conclusão de Curso - Artigo - Ciência da Computação

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