Please use this identifier to cite or link to this item: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109
Title: ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges.
Other Titles: ReadAct-Realidade alternativa, jogos sérios de leitura-atuação para envolver a população e as escolas nos desafios sociais.
???metadata.dc.creator???: ANDRADE, Valéria.
BARROS, Marcelo Alves de.
MOURA, J. Antão B.
BORGMAN, Laurent.
TERTON, Uwe.
VIEIRA, Fátima.
COSTA, Gabriel Cintra Alves da.
ARAÚJO, Rafaela Lacerda.
ARRUDA, Aline Oliveira.
NAVIER, Sophie.
SILVA, Jobson.
Keywords: Jogo sério de realidade alternada;Leitura performática;Dramaturgia;Teatro e educação;Serious games;Alternative reality games;Reading;Acting;Social challenges;Teatro e educação;Serious alternate reality game;Performance reading;Dramaturgy;Theater and education;Serious games;Alternative reality games;Reading;Acting;Social challenges;Theater and education.
Issue Date: 2018
Publisher: Universidade Federal de Campina Grande
Citation: ANDRADE, Valéria; BARROS, Marcelo Alves de. MOURA, J. Antão B; BORGMAN, Laurent; TERTON, Uwe; VIEIRA, Fátima; COSTA, Gabriel Cintra Alves da; ARAÚJO, Rafaela Lacerda; ARRUDA, Aline Oliveira; NAVIER, Sophie; SILVA, Jobson. ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. In: CSEDU - 10th International Conference on Computer Supported Education. 2018. Anais. Funchal. 2018. p. 238-245. Disponível em: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109
Abstract: This paper presents a gamified empowerment approach to train future teachers. The approach aims to innovate teaching strategies and to provide a system which motivates players to read and to apply acquired knowledge towards actions to address social challenges within their community. The approach is supported by an alternate reality serious game called “ReadAct” which blends reading instruction with opportunities to act on social responsibility in the real world. Validation results are offered for experiments with the ReadAct approach in different but related contexts of drama reading, environmental education and introduction to computing. Results provide evidence that ReadAct motivates players (young readers) to engage themselves and to attract their schools’ and families’ communities to act on social challenges. The underlying challenges in the experiments are water conservation, urban violence and bullying at school. The paper contributes to the literature on computer-based education by indicating how a ReadAct game may turn the school community, where it is played out, into a community school with an integrated view of academics and social services.
Keywords: Jogo sério de realidade alternada
Leitura performática
Dramaturgia
Teatro e educação
Serious games
Alternative reality games
Reading
Acting
Social challenges
Teatro e educação
Serious alternate reality game
Performance reading
Dramaturgy
Theater and education
Serious games
Alternative reality games
Reading
Acting
Social challenges
Theater and education.
???metadata.dc.subject.cnpq???: Literatura.
URI: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109
Appears in Collections:Anais de Eventos Científicos - Artigos - CDSA

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