CAMPOS, J. R.; http://lattes.cnpq.br/8395048488297971; CAMPOS, Jamilson Ramos.
Resumo:
This work presents a study of two deformable computational models applied to the simulation of cloths, both physically based models of particle mechanics, contemplating one per model, collision treatment algorithms. We study a rectangular grid model (classic and not very robust one) and a triangular mesh based model (modern and robust one) throught implementation, simulations and a simple qualitative analysis between visual results reached with them. Neither of these models presents a relationship with tangent and normal deformations therefore don't build folds and/or wrinkles spontaneously. to turn then more realistic, in our implementation, we propose to make use of a coupling force between tangent and normal deformations.