SANTOS, D. B. A.; http://lattes.cnpq.br/5915412372281990; SANTOS, Daniel Bruno Alves dos.
Résumé:
The past years has been characterized by widespread access to the Internet, extraordinary advances in wireless communications technology and mobile devices massification in consumer market. This scenario has proved to be conducive to the viability of Pervasive Computing paradigm and the emergence of applications for this domain.
Moreover,this progress has motivated the emergence of Mobile Social Networks, that is the result from the integration of the Pervasive Computing paradigm with social services from Web 2.0. The existing solutions for development of applications to Mobile Social Networks do not provide support for important requirements, such as: support to perform services and access to social and location context information of users, (ii) integration with Online Social Networks for building Mobile Social Networks. (iii) prior knowledge about who are the direct and indirect users’ friends, and (iv)knowledge in real time of users location. This work presents an infrastructure for developing applications to Mobile Social Networks, which provides the feature set listed above. As main contribution is also made available a mechanism for distributed processing of users’ social connections, which represents the direct and indirect friendship connections of users. The evaluation of the work consisted of developing a case study and performing simulations that demonstrate the infrastructure utility and the scalability of the proposed module.