SILVA, F. T. D.; http://lattes.cnpq.br/9901931981992981; SILVA, Fábio Thierry Domingues da.
Resumo:
A didactic resource works as a material to assist in the students' learning process. The act of producing a resource seeks to contribute to the teaching process, especially when it provides an unprecedented way to rethink the way of learning. To produce a digital platform game accompanied by the proposal to technologically innovate the production of games for the Teaching of Geography. In this context, the game Expedição Paraíba was created to combine geographic elements of the territory of Paraíba, allowing movement between all municipalities in the state. In this sense, the objective of this work is to develop the game Expedição Paraíba and present the main results achieved through forms with the students. The development was marked by research and production of materials using tools that allow the game to be published. To carry out the tests, it was necessary to plan for the execution of classes in three elementary schools. From the results of the tests carried out, it was possible to highlight that the resource had the imminent interest of the students and that its use was proven to encourage the beginning of geographic knowledge coming from the students themselves. Therefore, the production of the resource will use the new knowledge for Geography, creating a new alternative for the use of teachers and students.