CADENA, R. P.; CADENA, Rafael de Paula.
Resumo:
The use of software in the gamification of psycho-educational support for children with Autism Spectrum Disorder (ASD) faces the difficult task of creating software capable of achieving therapeutic goals and simultaneously securing the autistic user interest. The difficulty of autistic socialization challenges the use of traditional methods of software requirements elicitation. Therefore, in order to better develop software aimed at this audience, this Course Conclusion Work analyzes the adequacy of traditional methods of elicitation, adding suggestions based on the clinical experience of health professionals, to point technique(s) - existing ones or their combinations - that may more easily enable the capture of interests and motivations of autistic children for the creation of applications having them as target audience.